The reviewers say: "I would entirely recommend this game, it’s hours of fun and will not wear out quick. Each twist and turn, every near-miss, you’ll be clinging onto your mouse for dear life!" -Bytten "MMEOR dispenses away with any backstory and just lays on the action – the kind that is fast and furious." -GamesWarp Monster Minis Extreme Off-Road lays on the nitrous in a big way and gets some serious air off with retro racing that takes off-road in new directions. A retro look and a surreal style are only the beginning of the ways that this single-player title takes you back to when racing was a personal experience for as long as you could handle it. With a whopping 90 tracks over 18 themes, you'll be racing for hours and hours before you finish this game on the first run.
Posts | ||
---|---|---|
Gamepad issues | Locked | |
Thread Options | ||
Mar 18 2013 Anchor | ||
Gn0meSlice posted about problems using his XBox 360 controller with MMEOR for Linux: Xbox 360 controller for Windows, and the analog is definitely 'working' I wrote: That sounds like "D-Pad mode" steering (some gamepads have a mode button Gn0meSlice wrote: I wrote: Okay... thanks! --Ed Edited by: ed-mw |
||
|
Mar 18 2013 Anchor | |
Actually, it works okay (sort of) on a Logitech pad with the default settings. The 360 is much more sensitive, so there I would move the slider to the left a wee bit. I'm not experiencing any "continues to turn" issue. Are you sure about this? --Dave Edit: I think though that we may have way too much damping. Slide that adjustment to the left (1/4 or less) for now until we update the default damping scale. We'll have to test it with Logitech and 360 gamepads. They have inherently different sensitivity. Edited by: Mindwedge |
||
Mar 19 2013 Anchor | ||
FWIW, I did a few races with the XBox 360 and the Logitech Dual Action pad and I'm still not seeing the "continues to turn" or "steering continues moving past where you are holding the analog stick" issue. |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
It's not 'd-pad mode', as I said, the in-between states work,
but the steering doesn't seem to have a stopping point, so you just
continue to increase the angle of your turn [slowly] over time. If the
stick is held in the same position for any length of time, the angle of
the turn should remain constant, no?
Anyway, when I get a chance, I'll get back to you with that file.