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The reviewers say: "I would entirely recommend this game, it’s hours of fun and will not wear out quick. Each twist and turn, every near-miss, you’ll be clinging onto your mouse for dear life!" -Bytten "MMEOR dispenses away with any backstory and just lays on the action – the kind that is fast and furious." -GamesWarp Monster Minis Extreme Off-Road lays on the nitrous in a big way and gets some serious air off with retro racing that takes off-road in new directions. A retro look and a surreal style are only the beginning of the ways that this single-player title takes you back to when racing was a personal experience for as long as you could handle it. With a whopping 90 tracks over 18 themes, you'll be racing for hours and hours before you finish this game on the first run.

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Gamepad issues (Games : Monster Minis Extreme Off-Road : Forum : Ask For Help : Gamepad issues) Locked
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Mar 18 2013 Anchor

Gn0meSlice posted about problems using his XBox 360 controller with MMEOR for Linux:

Xbox 360 controller for Windows, and the analog is definitely 'working'
in the game, but it BEHAVES strangely. Even if I hold a very slight
turn for a couple of seconds, my truck continues to steadily increase
the angle of the turn until it gets so sharp I have to release the turn
and start it again. So I end up tapping the stick repeatedly, even if
it's not all the way to one side.

I wrote:

That sounds like "D-Pad mode" steering (some gamepads have a mode button
- not sure about the 360 pad)... the steering should follow the
position of the stick. Have you tried recalibrating it in the Controls
screen (F2 in-game or from the Main Menu)? Can you shoot me a copy of
your console.log file after you try recalibrating the steering and
throttle and hit Apply? It's stored in your My Documents ->
Mindwedge folder.

Gn0meSlice wrote:

It's not 'd-pad mode', as I said, the in-between states work,
but the steering doesn't seem to have a stopping point, so you just
continue to increase the angle of your turn [slowly] over time. If the
stick is held in the same position for any length of time, the angle of
the turn should remain constant, no?
Anyway, when I get a chance, I'll get back to you with that file.


I wrote:

Okay... thanks!

--Ed

Edited by: ed-mw

Mindwedge
Mindwedge Senior Director
Mar 18 2013 Anchor

Actually, it works okay (sort of) on a Logitech pad with the default settings. The 360 is much more sensitive, so there I would move the slider to the left a wee bit. I'm not experiencing any "continues to turn" issue. Are you sure about this?

--Dave

Edit: I think though that we may have way too much damping. Slide that adjustment to the left (1/4 or less) for now until we update the default damping scale. We'll have to test it with Logitech and 360 gamepads. They have inherently different sensitivity.

Edited by: Mindwedge

Mar 19 2013 Anchor

FWIW, I did a few races with the XBox 360 and the Logitech Dual Action pad and I'm still not seeing the "continues to turn" or "steering continues moving past where you are holding the analog stick" issue.

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