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InMomentum is a minimalistic / sci-fi platform racing game that challenges the players to think in both horizontal and vertical perspectives while racing each other or against the clock in a puzzle-like environment.

Report RSS InMomentum Patch Released with new maps, features and bugfixes

We bring you the first major inMomentum patc, first in the series of extensions and fixes to the game. In this patch, we include new features and elements, renewals and extensions in single- and multiplayer modes, three new maps and bug fixes.

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InMomentum, the minimalistic sci-fi racing game by Digital Arrow is available on Steam.


We bring you the first major inMomentum patc, first in the series of extensions and fixes to the game. In this patch, we include new features and elements, renewals and extensions in single- and multiplayer modes, three new maps and bug fixes.


As developers, we want to develop our games constantly. With additional features and bug fixes and maps we were able to increase the quality of inMomentum again. Plans to improve the game stretch forward a fair bit, with lots of new things to come, including additions to the current game and refinements to it. We cannot wait to see where our players will take the game once we provide them with expanded creative possibilities.

inMomentumChangelog 1.04:

  • Added Ghost feature
  • Debugged and re-added Trail feature
  • Added Toggle Ghost interface element
  • Added Toggle Trail interface elements
  • Fixed Menu not saving the last played map, now it also saves last map played after the game was quit
  • Restart Map now does not restart the music track in progress
  • Music system now plays a new song when a new map is loaded
  • Music system plays all tracks from OST before re-playing any song twice
  • Added new map Flux
  • Added new map Echo
  • Added new map Reflex
  • Tutorial segments are now skippable for faster advancement
  • Updated multiplayer Lobby System
  • Updated multiplayer Level changing
  • Added multiplayer "Next Game Voting" feature
  • Fixed a bug where mouse sensitivity change would crash the game
  • Fixed various smaller bugs and leaks regarding the game menu and game controls
  • Fixed screen tearing problems in Fullscreen
  • Optimized Fullscreen in Widescreen play

And to wrap up this update, here's a video that shows the new maps and the Ghost in action.



We hope you enjoyed this update. If you would like to follow our progress, you can Watch the project or tune in with one of our community sites or our forums. Thank you for your interest and support!

Post comment Comments
Aaron429
Aaron429 - - 19 comments

I played the maps they other day and I liked them. The ghost feature is really cool.

Reply Good karma Bad karma+3 votes
essbee
essbee - - 1 comments

This game is really great but please let us be able to bind the mousewheel to jump.

Thank you!

Reply Good karma Bad karma+1 vote
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