Here are some unique features include:
Real-time parrying system:
A core mechanic in MODUS that negates oncoming attacks. As the MODUS is very fragile, a few hits from aliens will surely destroy you, thus, this is mechanic is vital to your survival. Proper timing is key, as the camera follows the enemy projectiles, the player must know when to activate the shield.
Traditional flat level terrain doesn't add a lot of strategies or generate much terrain advantage. By creating multi-level platforms and allowing jumping, player can use ledges and cliffs to gain an advantage over the aliens and find new ways of completing a mission. Player can also navigate the unique terrain to find hidden items.
Each MODUS is unique and have a “super” attack that must be charged. Regardless if it is a hyper cannon or lightning storm, you can be sure we will make it flashy and totally worth the wait.
Various mission objectives:
The game is not all about shooting down aliens. Though it is fun to do it, it does get repetitive. In MODUS, you will find that there are various mission objectives that tightly fits with the storyline, and they are not "kill all enemies" type of missions. Demolition, civilian rescue, barrage survival are just some of the objectives you encounter.
As the result of our continuous effort through the holidays, the Tideripper MODUS animations are complete! Mike (our talented animator) made the animation water smooth and natural, and thanks to his hard work, we are able to complete the implementation of another MODUS.
The concept of this MODUS was based on a Jellyfish, an unusual choice because aquatic references generally include deep sea predators. But the Jellyfish fits perfectly with the attributes we imagined for this MODUS, a flimsy but deadly creature that can poison and generate electric shocks, and that is exactly what you'll get out of this MODUS. Check out our blog on tumblr here Tumblr.com
Want to hear what you guys want to say, and act on it.
MODUS is a skill-shot, artillery game that demands trajectory estimation and quick reaction from the player. It combines the traditional turn-based gameplay...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.