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A precision platform that has a lower barrier of entry compared to other games in the genre, while still providing challenge to those who want it.

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Mobility released!

Mobility released!

News

The game's finally out! I also present the soundtrack, and scout for possible translators.

The final stretch

The final stretch

News

New levels, new difficulty mode, my basic translation system and a teaser for the game trailer.

Widescreen support, Final boss almost finished!

Widescreen support, Final boss almost finished!

News

In which I share some bits about the final boss fight & changed the resolution of the game to widescreen.

Art, playtests, and unlockable characters

Art, playtests, and unlockable characters

News

In which I describe how my progress on the final boss is, what my latest playtests have turned up, and show my new promotional art.

Wrapping up the story, bugs (and fixes) everywhere

Wrapping up the story, bugs (and fixes) everywhere

News

In which I explain how the story will end (and why!), and share the dumb bugs that were recently found and fixed in the game.

Making progress on the final boss

Making progress on the final boss

News

In which I demonstrate all attacks from the final boss in an unpolished state, and maybe tease a playable toast character.

The Star Fix HQ, and coding the final boss

The Star Fix HQ, and coding the final boss

News

In which I start building the final world and challenges of the game.