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MMT is Steam-Punk MMORPG demo that is under development by RunServer - authors of middleware for massive MMO servers. Two years ago our company created MMORPG game prototype called MMT in medieval fantasy setting. Demo used bleeding-edge Unigine 3D engine and RunServer middleware. It was presented on Moscow GDC 2009 (KRI) and then suspended. While the project were rather proof of concept than real game, it had a lot of functionality including rich gameplay, combat, magic system, leveling, classes, items, loot, etc. Now in year 2011 MMT is being reborn on Linux and Mac OS X. We have set out to develop a full-featured MMORPG in a steampunk-fantasy setting with traditional third-view camera and ASWD control. Game engine was updated to recent version with a lot of improvements and visal effects and now we run on OpenGL.

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Krej
Krej - - 121 comments

looking very good in my eyes, like the style alot, like if you could zoom in and turn the camera in those old beautiful top down 2D rpgs.

How will combat be handled in this? realtime swining, aiming etc or auto targeting skills/hotbar "WoW style"?

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NomadRunserver Author
NomadRunserver - - 28 comments

2Krej
It would be possible to switch the camera to top-down view, however all graphics and levels are designed for third-view camera.

About combat system. It would be a mix of target and swing-based system. For ranged hits you'll be able to select your enemy and cast a spell on it, but missile itself would not be guided and it is be possible to avoid it by running or jumping aside. Same thing for melee-based attack - even when your enemy is in combat range and targeted, you still have to turn to him and hit.

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Krej
Krej - - 121 comments

ah ok

and I didnt mean I want top down, not at all. It was justa compliment on how the graphics style looks. Looks great

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Description

Our forest location is almost finished and now grass is added to the terrain.