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"Minions within a Dungeon" is a comprehensive gameplay mix made of classics and aligned to a lemmings-like gameplay style. As out of nowhere you will gain control over the Minions as the overlord "Stubborn Helmet" and guide them through insidious situations. Always with a bit of a subliminal joke in your controversy Story. Twitter DevLog: @sam_vieten (#MwaDungeon)

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Minions within a Dungeon: Building the UI, menu and settings

Minions within a Dungeon: Building the UI, menu and settings

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from the game Minions within a Dungeon I am just going through the new game UI and telling you a bit about why I build it that way. This article features...

Minions within a Dungeon: 1 year of dev. Core mechanics done.

Minions within a Dungeon: 1 year of dev. Core mechanics done.

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This sounds huge. But core mechanics are the basics; which everything else relies on. So: It's good but it's not like "almost done". Just to get the wind...