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A strategy game where you guide a hero through a monster filled tower to get the treasure at the end. The monsters all move differently and you must figure out where they can and can not get you.

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Simple AI Pathfinding

Simple AI Pathfinding

Feature 4 comments

A quick overview of how I did the AI and the pathfinding for MicRogue.

Enemy Randomization in MicRogue

Enemy Randomization in MicRogue

Feature 3 comments

A summary explaining the logic behind enemy randomization.