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Metagolf is a mini-golf game with multiple challenges. Up to 4 players can compete on the same screen, sharing the same golf ball and the same goals. Team up for loads of fun with friends or play alone to improve the accuracy of your swing across 3 different platforms (Windows, Mac Os X and Linux). More focused on action and real time strategies than a traditional mini-golf, discover full interactive environments from fish ponds to breakable chains and deadly traps. Thanks to his built-in level editor, you can create, share and download new courses. Currently available in two languages, English and French, Metagolf let you reuse any provided content or make new one from various media to create your very own world. Change the realistic physical system behaviour or combine any game mode with exiting different type of golf ball. The choice of setting your own game play preferences is entirely yours !

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Metagolf.net It’s finally happening! Metagolf reached the 0.2.0 Beta version :-)

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It’s finally happening!
Metagolf reached the 0.2.0 Beta version :-)

To celebrate this, I take some times to deploy this little new website.
Nothing really fancy for the moment but I plan to add a few screenshots and videos of the latest version.

As always, here is a list of the best improvement since the last version :

  • Artificial Intelligence based on Finite State Machinery.
  • Birds, Fishes, Rabbits and Slug playing, eating or hunting the Golf Ball.
  • A new game mode called “Capture the Rabbit“.
  • Player can now dislodge the ball when this one is stuck in a corner thanks to the Down Key.
  • Vertical Synchronisation available.
  • The player is invincible for 3 seconds when he respawn.
  • You now have to click on the panel to read them (non–intrusive messages).
  • Maximum shoot option.
  • Debugging View is now directly available inside the Level Editor.
  • A few bugs fix.

The most interesting is yet to come since I need to revamp every level of the game with the complete set of objects (more than 36 currently). A new simpler and more concise tutorial level will help you to quickly assimilate the rules of the game. I still need to smooth things over a bit before releasing a technically up to date video presentation.

Also, if you want to see Metagolf on Mac OS or PPC I still research people willing to test the beta on that platform.

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