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Metagolf is a mini-golf game with multiple challenges. Up to 4 players can compete on the same screen, sharing the same golf ball and the same goals. Team up for loads of fun with friends or play alone to improve the accuracy of your swing across 3 different platforms (Windows, Mac Os X and Linux). More focused on action and real time strategies than a traditional mini-golf, discover full interactive environments from fish ponds to breakable chains and deadly traps. Thanks to his built-in level editor, you can create, share and download new courses. Currently available in two languages, English and French, Metagolf let you reuse any provided content or make new one from various media to create your very own world. Change the realistic physical system behaviour or combine any game mode with exiting different type of golf ball. The choice of setting your own game play preferences is entirely yours !

Post news RSS Built-in Level Editor web-guide

Today we started to write a web-guide about the built-in level editor of Metagolf. If you want to create levels or design your own graphics this may help you!

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Metagolf comes with a built-in Level Editor allowing you to create, share and download new courses.
Any graphics, sounds, musics, particle effects and physical behavior can be customized through its simple interface.

Follow this link and read about the built-in Level Editor of Metagolf : Metagolf.net

We are still working on the next beta version.
This next version will contain mainly bug fixes and general improvements based on the current Public Beta feedback.

Most of the Level Editor functionality are already complete and ready to use. It still possible that we change a few things before the final version but we always managed to updates each levels when updating, it's generally quite easy.

If you ever need online space storage for you Metagolf resources, just ask us metagolf@arm42.com :-)
We will be happy to help you.

Talented creators we need you !


This is great! I've been busy lately, but I'm hoping to find time to tinker around with the editor soon.. I can't wait to see if I can make anything decent, wish me luck. :P

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