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FIRE BREATHING CHICKENS! Got your attention? Mendel’s Farm is a quirky life/farm sim game that tasks you with assisting the crazy scientist Mendel in running and managing a farm of mutated livestock and crops. There are many tactics that the player can use to do this, with a goal of ours being that each player is able to have a unique story when playing the game. With many tactics, and millions of variations of mutated animals to pick from, the player can personalize their farm to suit their requirements. Annoyed by that fox that keeps stealing your chickens? Well, it wouldn't steal a chicken that could breath fire now, would it? This is just the tip of the iceberg in the crazy little game that is Mendel's Farm.

Post news Report RSS Mendel's Farm Beta v.02 - Come play!

Mendel's Farm Beta v.02 is finally out after making many changes and bug fixes based on user feedback. We are very happy with the improvements we have made and hope everyone who helps us by testing Mendel's Farm will have fun! We are always trying to make our game better, and are looking forwards to feedback and suggestions from as many beta testers as possible!

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This is the second version of Mendel's Farm Beta, and we have made many improvements to the game and fixed a variety of bugs. A list of changes from version 0.1 to 0.2 will be shown below, but first we will talk about what we would like to get out of the beta testing.

Mendel's Farm Beta-v.02.1
(Version 2.1 download, we fixed a few bugs ;) Have fun!)

#1 - We want you to have fun! The main purpose of Mendel's Farm is for you to have fun creating a farm full of mutated animals, whether it be fire-breathing chickens, snail-eyed sheep or any whacky combination we are currently adding. (Yes, there are indeed more mutations to come!)

#2 - If you are not having fun, we want you to tell us! If something in the game bugs you, doesn't work the way you expected or simply is feeling lacking, let us know what the issue is so we can try to fix it! We are always open to suggestions and will put far too many hours into making sure we implement all necessary changes.

#3 - We would like to know if you are able to understand the user interface, particularly the research interface. We would like to know if you are able to figure out how to pursue certain animal traits, or if the information displayed is lacking. For example, if you are able to check and see what mutations your animal has or may be carrying, and then target that with selective breeding to bring it out in your animal.

#4 - General feedback and suggestions. We want to know what you think of Mendel's Farm, and if you have any ideas for more random events or things to research in the laboratory. Whether you have any ideas for more missions and achievements, and most importantly any ideas on which crazy mutations should be added to the animals. We would like to include feedback from the Mendel's Farm community wherever we can, and if there are any mutations you particularly like we will try our best to add them!

Even if it is an idea such as "Big head mode"... I will convince the programmers to make this an unlock-able thing!



If you do decide to help us out by downloading and testing Mendel's Farm, we wish you the best of luck at enduring the random events! Just some food for thought... Foxes like to steal chickens... Foxes also seem to dislike being set on fire... now if only we had chickens that could set foxes on fire... hmmm


Have fun everyone testing! Feel free to leave feedback on our IndieDB Forum, Reddit page or directly on our website. Take care and have fun creating your own farm of mutated livestock!

Mendel's Farm Beta-v.02.1

Bonus picture for the cuteness.
We certainly need to add baby animals after accidentally creating this adorable little porker!


We have made the following changes since version .01

- Produce will now show up in game! Eggs from the chickens, Wool from the sheep and err… “High quality fertiliser” from the pig, which can all be gathered up and sold for an income.
– More options can be adjusted in the options menu allowing you to improve the games performance.
– More command schemes have been added, the user can chose between WASD based movement or click-and-drag
– Fire-breathing chickens can now defend themselves from fox attacks.
– Animal movement AI has been rewritten, allowing for more fluid movement. (No more dancing chickens once they get to close to a wall)
– No more green boxes in the market covering animals
– The animals in the market should no longer overlap
– The game will no longer jump around when clicking to drag
– The game will no longer crash in the tutorial when renaming an egg in the nursery
– Bramble bushes event now counts down to zero
– Shadows no longer overlap making floating eyeball shadows etc
– Fixed a variety of bugs which break the tutorial
– Animals no longer starve to death before they have been removed from the nursery
– Player mouse input has been improved to more accurately register clicks
– Price of animals adjusted, Pigs are generally worth more than chickens
– Fixed a movement bug on lower end machines
– Balanced animal hunger
– Added a mini loading screen to prevent crashes in the first 1 second of the game
– Animals can no longer be placed on other animals
– Altered how the silo managing crops when mixing animal feed
– Animal animations wait until they are completed before starting a new one
– Altered the silo user interface to improve performance
– As an animal dies, the player is no longer able to quickly select and sell it
– Researching upgrades in the laboratory are more effective

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Guest
Guest - - 689,284 comments

I wish more people made genetics games. <3 you.

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StaticGames Author
StaticGames - - 7 comments

Thank you! We hope you have fun on Mendel's Farm! Good luck creating your own farm of mutated livestock. :D

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