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Play as a special ops combat unit sent to investigate why the stars around Solar System are going dark in MegaSphere — a story-based post-cyberpunk action platformer adventure game of supermassive scale set in early 22nd century: smart guns, robots, self-reconstructing environments, and vast AIs.

RANDOMIZE EVERYTHING

New world each time you play

TOUGH ENEMIES

Those AI's are called 'intelligence' for a reason

UPGRADEABLE WEAPONS

A homing flamethrower, a wall-destroying graviton, a bouncing RPG?

THE SCI-FI LOOK YOU'VE LOVED

Pixel art + pixel-perfect modern lighting engine

PERMADEATH WITH CHECKPOINTS

One life per user, unless you're a cat

PHYSICS-BASED PLATFORMING

Believable, alive world. So good it hurts

GAMEPAD OR MOUSE+KEYBOARD

Designed to work with your favorite control scheme

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New area sneak peek

News 4 comments

Few gifs of new area (WIP) and new mechanics.

TURMS interior





Checkpoints


Cameras and data wires



Thank you!

Comments
HungryPixel
HungryPixel

Awesome work.

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MegaSphere
Platforms
Windows, Mac, Linux
Developer & Publisher
AKGames
Engine
Unity
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Release date
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Style
Genre
Adventure
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @antonkudin

RT @REDO_99: #vacaroxa #indiegame #gamdev #pixelart #screenshotsaturday #gamemaker Trailer is here! I hope you enjoy it! Share… T.co

1hour ago

Did you do any holiday-related timed theming in your game? I liked how in minecraft skeletons wore pumpkins on Halloween.

14hours ago

How about we.. find a new angle on the situation. #MegaSphere #GameDev #ScreenShotSaturday #PixelArt T.co

Oct 19 2018

All the incredible games!!! God, I wish I could go to events like this! T.co

Oct 18 2018

#MegaSphere is in development for 4 years now, it’s grown so much and I’m very proud of what team and I have done!… T.co

Oct 16 2018

Discord game store? Should I try getting on it with my game? Or are they invite only?

Oct 16 2018

From old print design days i remember editors didn’t like short words hanging off ends of lines, so im trying this… T.co

Oct 16 2018

I did it! No more word jumps. ;] Came short of making a custom text renderer, but figured I could read font’s data,… T.co

Oct 15 2018

Gathering strength to write to press about my game, anyone got any experience of doing that? Best approach? Gif and… T.co

Oct 15 2018

Reworking dialog UI, trying it without avatars and whole text emoting. Need to figure out how to fix the jump when… T.co

Oct 15 2018

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