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Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct mechanical devices and engines; perform landscaping and underground mining. The game is inspired by real medieval technology and the way people built architectural and mechanical works in medieval times. Medieval Engineers strives to follow the laws of physics and real history and doesn't use technologies that were not available in 5th to 15th century. Medieval Engineers, is the company’s second “engineering” game after Space Engineers.

Post news Report RSS Medieval Engineers - Update 0.6.2 Patch 6 - Minor Update

Hello, Engineers! Another week, another update! This week we've implemented some code to prevent the grid coordinate system from getting into a corrupted state when deconstructing blocks that cause a building to split in half.

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This fix applies retroactively, and should fix some issues with the placement of larger blocks like battlements on walls. Additionally, we implemented a nice error message when joining someone's private game. The load world screen now opens again, even when you do not have any saves, so that you can load worlds from the workshop. Renaming worlds correctly updates the directory, and vsync now saves the setting from the display settings.
Enjoy the update!

Full list of new features and fixes: News.medievalengineers.com

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