The future of humanity is dominated by war, and as a mercenary it is your job is to profit off of war as much as possible without dying. The primary weapon of war has become enormous walking combat mechs
Fixed several small issues, including a bug with convoy destroy missions, and nav points not being in the correct order for battle support missions on...
Large reworking of the instant action system. Added Laser array mechanic, and 3 Laser array weapon systems.
Adds new mech Mustang 95T, adds camera shaking, adds weapon recoil, some weapons now support multiple ammo types; see changelog for all changes.
Adds command system and controls for ordering squadmates.
Added link to Kickstarter, added new audio for mech reactor explosion, ammo explosion, and new locking on sounds.
Added critical damage mechanics such that internal components can be destroyed. Enemy weapons are displayed in HUD. And several other changes that can...
Fixed and re-balanced many issues. Added several new types of weapons.
Early demo build featuring instant action system that allows experience of the mech combat simulation.