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Meawja is an action platform game with 8-bit style graphics where you take the role of a black cat. Your objective is to face the Master's Challenge in order to become a ninja. You will slash and cut your way through caves, dungeons, deserts and more, all this with colorful retro graphics inspired by classic NES games. In this arduous journey, you'll meet friends and foes while facing numerous dangers to prove your worth. The gameplay is based on old-school games, being simple and direct, so the player skill is what makes the difference between victory and defeat.

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Meawja Trailer goes live!

Meawja Trailer goes live!

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Check out the new Trailer we prepared, showing pure gameplay of this action-platformer game! Pixel art? Ninja cat? Retro feeling? Right now!

The project lives! Explaining our silence

The project lives! Explaining our silence

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It's been a LONG time since I last posted, but don't worry, the project lives! I had a serious health issue and I'm finally back in tracks. In respect...

Dev. Log #10 - The Hidden Swamp

Dev. Log #10 - The Hidden Swamp

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Full article with all the development process of the last stage, The Hidden Swamp: an area full of plant-like enemies and lots of dangers.

Dev. Log #09 - The Coyote Hideout

Dev. Log #09 - The Coyote Hideout

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This article will show some development details about the 4th stage, the Coyote Hideout!

Dev. Log #08 - The Crimson Woods

Dev. Log #08 - The Crimson Woods

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In this article, we'll tell more about the new map, its mechanics and enemies.

Dev. Log #07 - Stage 02 Boss and preview from Stage 03

Dev. Log #07 - Stage 02 Boss and preview from Stage 03

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In this article, we show the details about the Stage 02 boss development, covering the design and the fight basics, and a sneak peek on the third stage.

Dev. Log #06 - Beetle Jockey Making-of

Dev. Log #06 - Beetle Jockey Making-of

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The development continues! With only the boss left, Stage 02 is almost complete. In this article, we show more about the dev process of the miniboss.

Dev. Log #05 - Comparison Shuriken x Sword

Dev. Log #05 - Comparison Shuriken x Sword

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In this dev. log we will compare timing with the two different attacks that our hero can use, based on the feedback we received from players who tested...

Dev. Log #04 - [Stage 02] Part 1

Dev. Log #04 - [Stage 02] Part 1

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Development log showing more about the enemies and hazards from Stage 02. This time our hero will go through a dungeon in a new challenge and a new Master...

Dev. Log #03 - [Stage 01] Boss and Miniboss

Dev. Log #03 - [Stage 01] Boss and Miniboss

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In this dev. log we will show and tell more about the boss and miniboss from the first stage.

Dev. Log #02 - Training Stage and Stage 01 Gameplay

Dev. Log #02 - Training Stage and Stage 01 Gameplay

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Showing some gameplay shots from the the first level and the training level.

Dev. Log #01 - Cinematic

Dev. Log #01 - Cinematic

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There's a work progress that I'd like to share about the project. In this Dev. Diary I'll show my steps to complete one of our cinematics.

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Meawja
Platforms
Windows, Mac, Linux
Developer
Galope
Engine
Unity
Contact
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Homepage
Meawja.com
Release date
Game watch
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