Speaking of time magic, since this game has a very limited play area, the player will use time as a means to explore. So instead of exploring a large map, the player will explore the changes of a small environment through time. You also might create interesting happenings by bringing things from one point in time to another.
The next mechanic in progress is creatures that will spend their lifespans in your garden. Some will be beneficial pets, others will be pests to deal with.
I'll be honest here, I'm not good at providing updates like this. But it's in my best interest to give it a shot. It's also difficult because I want to...
This isn't the newest news, but here is the first demo video.
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