The video features a heap of the recent changes and improvements, some of which include:
- real-time cloth simulation for flag
- new particle effects
- more thorough team colour integration and texture highlighting
- ssao improvements
- “twiddly knobs” ui for rapid prototyping
- updated character animations and textures
- re-integrated RimLight Shader
A public release of the Tech Demo is creeping ever closer =)
Looks good. I like how it captures the imagination of a boy playing a board game, well done. Tracking.
Thanks Pabo, that's good to hear because it's kind of what we are going for =)
Excellent! You were really able to take a unique angle on the strategy genre by combining the building and strategy/board game genres. The graphics look really good, and the lighting is awesome! Tracking.
Thanks heaps =)
What Will the actual game play involve?
I see a typical game play out as gather resources, build structures, build army, take over map. RTS style views and controls with very small maps with low unit numbers.
looks nice :D, i will defiantly have to make a video of this on my youtube when it becomes available :P, tracking
cool, cheers!