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Mage Wars is an Action/Strategy co-op Standalone game set in an epic fantasy world' A storyboard is being worked on right now and shall be posted here as soon as it's ready' The engine is still something I've got to decide' As for game features: - Players will fight both their opposing teams, and AI controlled enemies like giant spiders, goblins, dwarves, and other typical RPG and MMORPG enemies; - Various spells with different effects and traits: projectile's speed, power, mp cost, etc; - Fight as a team! Players will be able to recruit AI controlled mages to aid them in combat' Their efficiency varies with their price; - Travel quickly on a sandworm's back or fight in the skies while riding on a dragon! - Capture strategic control points and conquer the battlefield!

Report RSS Mage Wars reborns!

The Mage Wars project is reborn! For those of you who did not know Mage Wars, it started as a Half-Life 2 Multiplayer modification based on people (mages) grouped in two eams, who fought each other to conquer various outposts through the battlefield (much like EA's Battlefield series, but with

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The Mage Wars project is reborn!

For those of you who did not know Mage Wars, it started as a Half-Life 2 Multiplayer modification based on people (mages) grouped in two eams, who fought each other to conquer various outposts through the battlefield (much like EA's Battlefield series, but with mages), using cooperation, vehicles (monsters), and coverage in their own advantage.

Unfortunately, after a few days of work, the programmer left the team, so the project was completely stuck in place, only with a custom HUD and a third person camera implemented. That has changed.

The Mage Wars project is now up again, but as a standalone game! we're going to use the OGRE engine (to check out their website, click here) in order to create the game. Also, this time we're going to have a storyboard. I have promised myself that I wouldn't write a line of code before that happens. Any info updates will not be held secretly as before so, once a while, expect a news update in our Moddb profile and in our website (work-in-progress)!

Here's some pictures, check out rest of them in our moddb profile's image gallery.

Tree Model Dragon Hatchling - Model V0.1
Comments
DennisG
DennisG

Ogre engine, I thought you changed it?

Good luck though. I cant wait to see the models get skinned.

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fabiodan Author
fabiodan

i changed my mind again. using ogre, but now it's a permanent decision

Reply Good karma+1 vote
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Windows
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fabiodan
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Unknown
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