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Mad Aubergine is a game developed by an italian "team" (a 17 years old guy) with the intent of making a game full of weapons, enemies, gibs and other stuff. The game born after his dad played Cave Story: he was really amazed by the story, the cool weapons and how the game was made by a single developer. Probably, the game is also affected by many Nintendo games such as Kirby and Metroid. Currently it has just 2 game modes that don't include Story mode (it'll appear soon): ARENA and STADIUM. In ARENA mode, the player will face big waves of enemies and the goal of this mode is to survive as long as possible. In STADIUM mode, the player will be spawned into a random generated map and, while he explores it, he must kill every enemy on the stage just to make the highest score possible. NOTE: the game is developed just in the main developer's free time.

Post news Report RSS BUG FIXING[31/12/12]

lots of "big" and bad bugs fixed (Garden mode, Arena Mode and Shop)

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Bugs fixed:

-Garden mode: now terrain's wetness can't assume a negative value (so you don't have to spend hours to watering it).-ARENA mode: every weapons spawn correctly.-ARENA mode: when a weapon is short of ammo, it switches to Normal bullets instead of do nothing.-Shop: Fixed a bug that appeared only on the 30th December (this year). don't ask me why it did that even if i know which was the cause :).
-minor bugs fixed.

Remember to send us your maps and support our work:

we want to reach a certain sum of money, so we can bring our games also on Google Play!!!

Thanks for your attention


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Mad Aubergine
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