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The game is about the human race in year 3102, there the whole human fleet is fighting a war in another sector of space and Earth is unprotected. At this moment the Kohlar, an old enemy, attack. It is up to you as a pilot of the M40 X pro A.C.E, or Asteroid class Explorer, to fight the Kohlar and to stop them from reaching Earth. In your fleet there are some other ship like the M50 X p.c.e and the com-ships also called "sloths".

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Good news: the game is nearly finished! However there is still a minor problem. The game is based upon and engine created for another game called: STARWARS: The battle of Endor by Bruno R. Marcos...

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First news!

Good news: the game is nearly finished! However there is still a minor problem. The game is based upon an engine created for another game called: STARWARS: The battle of Endor by Bruno R. Marcos, there is no real sourcecode released so I cant change the game itself, thats the problem. The original games objective is destroying the imperial stardestroyers so that the xwing-fighters can destroy the deathstar, if you complete the game then you see the deathstar getting blown up. My Earth model or just Earth is basicly the deathstar in my game so in the end the Earth, which you have been fighting to protect, gets blown up. That is a problem, which I will try to fix offcourse. However I might be releasing a test game for people to test, just so that they get an idea of what the game does. The test release will be a demo version with 3d models that could be better, I will improve the models before I release the full version.

If you are more interested in the story behind the game than you can email me, my email is:mikomdude@hotmail.com, or post a comment on the forum. I also will release a full storyline when the fullversion is released.

Important to know: I dont know when i will release the full version, because of the little problem with Earth getting blown up and all...

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