The main character of Lynn and the Spirits of Inao has been improved ! The game is still a 2D action/platformer but we felt it was easier for us to make a 3D Cel-Shading version of our main character considering how hard it is to animate the 2D version (too many frames). To be honest it was not that easy since it's really hard to make the 3D model looks like an "anime" character and match with the 2D landscape but we finally made something that was quite satisfying after a whole week of work.
The 2D model looks like this :
We still have to make some changes to the mouth and the neck but it looks like a good start for now. Next step : Making this lovely girl move as we want and make some real gameplay footage ! We hope that we will be able to make Lynn and the Spirits of Inao as good as the Genesis version of Disney's Aladin since this is the game that inspired all of us. Meanwhile, be sure to follow us on Twitter so you'll be informed about every progress we make :)
Cela donne bien envie comme concept, je vais suivre le projet avec un grand intérêt.
Great work for sure, well done!