Lydia is a story game in the vein of To the Moon. The game is all about the atmosphere. Spectacular gray-scale graphics with a hint of color and dark, ambient original soundtrack set the tone for the melancholic story. The game is short, about 1-2 hours long emotional journey to the depths of the imagination of a small child.
Can you find the monster?
We got Greenlit last November and Lydia is set for release in June 2017 on Steam. We’re pretty much done with the art and audio, but the game requires some testing and debugging before the release. The final product will offer a few hours of intense storytelling with distinctive audiovisual style.
For more info, follow Platonic Partnership on social media:
We are a four man strong indie game studio located in Finland. We love and cherish adventure games. Lydia is our first commercial title.
Over two years ago, Platonic Partnership Ltd released their first game, Lydia, on Steam, Based on their own experience and childhood memories, this interactive visual novel addresses a serious issue: children growing up with alcoholic parents. It received awards, nominations and praises (even from The Washington Post!).
Nakana.io, a brand new publishing label is proud to release Lydia on Nintendo Switch on January 17, with a unique DLC which serves as a donation system for players to support the non-profit organisation Fragile Childhood (A-Clinic Foundation) preventing and diminishing harms caused to children.
On PC, Lydia is available in English, German, French, Italian, Spanish (European), Russian, Chinese (Simplified), Finnish. The version on Nintendo Switch supports all these languages and adds one more: Brazilian Portuguese!
You can learn about Lydia from its Game Page on Indie DB
Check Lydia's trailer:
And the #LydiaDonation DLC trailer:
Here are some screenshots from the Switch's version (the Nintendo.com page is not live yet):
Lydia has been released June 2 on Steam. The game combines unique visuals, mature theme and traditional point and click game play
Here is the official trailer for Lydia. And we will launch the game on June 2. How can you fight a monster you can´t see?
We are a satellite organization. Our team is shattered all over Finland. On a regular basis we gather to develop together. Now on the top of our list...
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