• Register

Lugdunon is a 2d multiplayer RPG / sandbox game that is reminiscent of the 16 bit console era. Lugdunon runs within your web browser, so no client download is needed. Lugdunon can also be played ‘on the go’ on mobile devices such as iPads and Android tablets. Players can engage in combat with each other or with NPCs, craft and trade items, empower their character with the advancement system, place and decorate in-game signs using the full-featured sign editor, and more! However, what is really interesting about Lugdunon is the ability to take the game and truly make it your own. With powerful in-game editors available to players who have been designated ‘Game Masters’ and the ability to run your own server, the sky is the limit! Currently, from within the game itself, Game Masters can create new crafting recipes, add and edit NPCs, paint the landscape using up to 16 terrain layers, raise and lower elevation to create cliffs and chasms, place items, and edit NPC spawn points.

Forum Thread
  Posts  
(0.5.6) Status for Thursday, October 31, 2013 (Games : Lugdunon : Forum : Updates : (0.5.6) Status for Thursday, October 31, 2013) Locked
Thread Options
Oct 30 2013 Anchor
  • Fixed an issue with hitTesting for characters and placeable items.
  • Fixed cursor focus on the ACTION.PLAY.HAND item definition.
  • Light blending is now variable based on amount of sky color alpha.
  • Added net.lugdunon.state.item.action.spell.ModifierApplyActionHandler. getModifierInformation(modifier,simple) to client-side API to allow for a single method of generating modifier-related tooltips.
  • Food and drink tooltips now warn of becoming sated and intocxicated.
  • Rounded out the inventories in the farmer character templates. Farmer's should have everything they need to get started with all manner of cultivation.
Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.