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Luftwiderstand, German for air resistance and pronounced something like [looft-wee-dar-shtand], is a minimalist arcade shooter in development. You control a jet plane and fight against hordes or bullet-spewing baddies and gravity for fame, glory and your personal bragging rights. Pick up items to restore health and increase the score multiplier for an epic highscore. Development on this game has been canceled, see the latest news (one it's gotten approved) for an explanation if you really car. Thank you all!

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RSS Luftwiderstand Alpha 0.0.10 Gameplay
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I've been as busy as a bee this weekend and made some nice progress as can be seen in the video. So what's new?

> Item spawn now -- with cute little parachutes! ^,^
> Sound Effects and Music (of course not really final but I had some of my old works around anyway)
> Faster turning speed
> New and pretty cheesy graphics: Attack of the Clone Clouds!
> Intro and Title Screen with custom music as well
> Visual feedback when taking damage
> GUI is a bit less prototypy, at least if you don't look to the right ;)
> Tracking hi-scores and storing them on disk.

Gameplay still is a bit boring because there are no new/different enemies so far, but I'm working on that. G'night!