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Luftwiderstand, German for air resistance and pronounced something like [looft-wee-dar-shtand], is a minimalist arcade shooter in development. You control a jet plane and fight against hordes or bullet-spewing baddies and gravity for fame, glory and your personal bragging rights. Pick up items to restore health and increase the score multiplier for an epic highscore. Development on this game has been canceled, see the latest news (one it's gotten approved) for an explanation if you really car. Thank you all!

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Luftwiderstand development canceled

Luftwiderstand development canceled

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So I've been thinking quite a while about it and I came to the conclusion to retire working on "Luftwiderstand". Here's why:

End of May Update

End of May Update

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Another couple of days have passed and progress has been made. Here’s a little update about the intended RPG mechanics, menu-design philosophies and...

Luftwiderstand Developer Diary #3

Luftwiderstand Developer Diary #3

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Deep down, we all love good graphics despite assuring ourselves that, no, it’s the gameplay that comes first. Still: A coherent art direction makes...

End of April Update

End of April Update

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An update summarizing the current state of development and what to expect next: New visuals, basic RPG mechanics and smart enemy spawning.

Your Feedback and My Next Steps

Your Feedback and My Next Steps

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Thanks to everybody who played the previous alpha versions and provided some feedback! Here's a short overview of the feedback I received and my thought...

Weekend Update

Weekend Update

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Today it’s been seven days since I had started my little Luftrausers-inspired project “Luftwiderstand” and a lot has happened since getting it here...