• Register

Lucidity is an artgame designed for an art foundation Exhibition by Alex Wells. The game took 2 weeks to design and produce. All art, music, coding by Alex Wells and coded using Construct (scirra.com). Requires DirectX9. Mouse controlled. Linger over larger objects to active a sustained note. Pass over smaller objects to trigger samples. The game has no objectives. Just make some nice music. Special thanks to Davo from Scirra for helping me sort out glitches and crashes :)

Add media Report RSS In-game Screenshots (view original)
In-game Screenshots
embed
share
view next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Screenshots of Lucidity.