Grass, town, farming & gathering
In this month showcase, i will talk about the game gathering, farming and town system.
The grass will be showcase in the video!
Let's talk about the town system.In the video above I've shown a player can claim a certain territory.
After the claim , he should be able to build his own little house.
Right now it is bugged and the player can only request to claim a territory again instead. But in the near future this bug should be corrected!
Farming & Gathering
In the past week I did some correction to the tile base vegetation and corrected the way gathering was done. I had to adjust the spawning of the resources, how the server control the vegetation and how a player gain experience and resources.
I will be working on a farming system linked with the town system. Once a player as claim a territory he will be able to create a farming zone and start planting seed!
Npc are part of the game already, they can't move nor attack a player and the players can't interact with them at the moment. I had to take a pause during the process since I had to correct the terrain tiles base system to simplify the path finding algorithm.
Lot's of Optimization!
One of the major work was put in optimizing the game. I put a lot of work in making the game faster and more complex at the same time. I still have a lot of work to do, but over all I am quite proud of it!
Thank you for your time and I wish you had a great read.
I will do a Kickstarter soon to get some founding and finally invest in better 3d Models and get some animation in the game!
ps: I will really try to make a monthly Dev Diary as much as possible. Stay tune!