Lost Squad - is Source Engine based game about what happened to Barney Calhoun after Half-Life 2: Episode One events and why he didn't show up in Half-Life 2: Episode Two.
Not bad, honestly I wasn't really in love with this mods idea for a while, but as development continued it really shows what effort you put into utilizing the source engine creatively. Good work guys.
Just a suggestion : use diffirent flame particle for burning debris, more cheaper one, as far as i know there is one in fire.pcf. Having tons of same particle ( especially fire_burning_character ) on screen will hit performance pretty hard, and it shows on video actually.
Not bad, honestly I wasn't really in love with this mods idea for a while, but as development continued it really shows what effort you put into utilizing the source engine creatively. Good work guys.
Great to see al this effort!
:D
Very nice! :D As the others have said... it looks a lot more than a simple Half-Life 2 mod. Really looking forward to it!
This is some impressive stuff for a Source mod.
Just a suggestion : use diffirent flame particle for burning debris, more cheaper one, as far as i know there is one in fire.pcf. Having tons of same particle ( especially fire_burning_character ) on screen will hit performance pretty hard, and it shows on video actually.
Frame drops on video is just rendering issues. My pc is getting too old to render videos in FullHD...
Whoa this is great!
Good stuff, let's hope the storyline is just as interesting! Keep it up.
Its growing on me...