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Lost Squad - is Source Engine based game about what happened to Barney Calhoun after Half-Life 2: Episode One events and why he didn't show up in Half-Life 2: Episode Two.

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Report RSS Lost Squad Procedural Sky - Full Day/Night Cycle on Source Engine
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Yamorimlo
Yamorimlo

That's awesome! I do have one question though: in-game, how long will the full cycle be?

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DmitRex Author
DmitRex

In game there won't be real-time day/night cycle, but there will be some kind of "flashbacks" when player gets teleported to different location with significantly different time of day. That's problematically to do with default Source's tools, so I created that shader.
The second reason is that we want to create realistic physically-based sky, which is impossible to create using static skyboxes.

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XxDaxterXxHero
XxDaxterXxHero

Your put so much hard work making this Standalone game, in my Opioion i would pay for it.

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Guest
Guest

I cant wait foe this game to be out and ready to be played

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Description

Video from part 2 of our "Procedural Sky Rendering" article.
Stay tuned!
YouTube version - Youtu.be