Lonely Star is a 2D action-RPG developed by Matt Judge for the PC and Macintosh. Players join a band of misfits and spiritual seekers in Arizona on a quest to prepare for the end of the world in the fateful year 2012 AD. Lonely Star features open-ended action combining wilderness survival, exploration, stealth, combat, and corn farming. and takes place in a weird but familiar America where ghosts of a violent past intrude suddenly into the present, and the dreams and nightmares of lonely frontier dwellers bloom to life in the vastness of the desert. Download the demo for Windows now at lonelystargame.com. A Mac version and a Kickstarter to support the cost of finishing the game are planned for August 2016.
IT IS 2012 - THE YEAR THE WORLD ENDS.
A band of spiritual seekers is gathering in the Arizona desert. A terrible Star is returning to Earth, heralding an apocalyptic battle against the Enemy-- the ghosts of the past, the forces of society, the invisible powers that rule our lives. Learn to plant, harvest, hunt, gather, and fight for survival in the strange new world to come.
Don't ask yourself, "is this real?" Don't try to rationalize it. Haven't you been waiting, hoping, hurting for a better world? A world where your actions are charged with meaning and power? A world where you're really free?
Why not just believe?
A new build of the Lonely Star demo is available too! No new content this time, it's just fixing a handful of bugs and animation glitches the last one didn't catch. Thanks for your support!
As I continue to develop Lonely Star I'll be building certain new features into the demo. The 1.07 version introduces one major change - adaptive difficulty...
I'd never thought of a 2D, top-view game needing a cover system, but as I've expanded on the game's stealth and vision mechanics, a cover-system-shaped...
The Windows demo of Lonely Star is out now; hurry, before the world ends.
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Latest version of the Lonely Star demo. Compared to 1.085 there are edits for content and clarity; the gameplay is not affected.
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