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Every time I look up at the stars, I feel like I don't belong here. The distance between the stars looks tiny from earth, I can measure it with two fingers. See? But it's actually an incredibly huge distance. It's the same way for me with the people and the places here. They all seem so close, when in reality... they're all so far away...

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What's Happening With "Lights"...

What's Happening With "Lights"...

News 2 comments

In which I discuss the future of the project! Very important for anyone following!

Weekly Update #11 - Scripted events, setting up scares, and a short teaser

Weekly Update #11 - Scripted events, setting up scares, and a short teaser

News 1 comment

In which I discuss briefly my work with setting up a creepy atmosphere, show a short teaser, and tell you about a two-week gap.

Weekly Update #10 - The Pit, Decals, and Screenshots!

Weekly Update #10 - The Pit, Decals, and Screenshots!

News

In which I discuss the current level I'm working on called "The Pit", briefly explain my love for decals, and show a few screenshots!

Weekly Update #9 - A brief update and... rain!

Weekly Update #9 - A brief update and... rain!

News

In which I briefly explain the hours I spent creating rain and a "wet" material in UE4.

Weekly Update #8 - Beginning the next area, implementing audio and a short video

Weekly Update #8 - Beginning the next area, implementing audio and a short video

News

In which I discuss the next major area of focus for the game, the different layers of audio used in game, and show a short video so you can hear some...

Weekly Update #7 - Expanding the dungeon and pacing

Weekly Update #7 - Expanding the dungeon and pacing

News

In which I talk about my current focus with the game and share a short piano piece.

Weekly Update #6 - Finishing the Grey Room + Preparing to implement voice acting

Weekly Update #6 - Finishing the Grey Room + Preparing to implement voice acting

News

In which I discuss the Grey Room development and talk about implementing more story elements for the next two weeks!

Weekly Update #5 - Voice Acting and Ongoing Level Design

Weekly Update #5 - Voice Acting and Ongoing Level Design

News

In which I discuss and share some voice work as well as briefly talk about where development has gone this past week.

Weekly Update #4 - Trial and Error, Grey Caves, and AI

Weekly Update #4 - Trial and Error, Grey Caves, and AI

News 1 comment

In which I talk about tediously building caves, working with AI, and show a video where the AI confuses me.

Weekly Update #3 - A messing around video and some new ideas for development!

Weekly Update #3 - A messing around video and some new ideas for development!

News

In which I talk about a couple new conceptual development ideas and show a video of me messing around in Unreal Engine 4 with an early puzzle design!

Weekly Update #2 - A new video, working on puzzle mechanics, and level design!

Weekly Update #2 - A new video, working on puzzle mechanics, and level design!

News

The 2nd weekly update, in which there is a short new video and I talk about what's happening with development currently!

Weekly Update #1 - Voice acting and puzzle creation!

Weekly Update #1 - Voice acting and puzzle creation!

News

An update in which I discuss working on puzzles, voice actors, and show some teasy screenshots!

Some teaser footage for fun and current developments!

Some teaser footage for fun and current developments!

News 1 comment

I've just uploaded some short, random teaser footage for fun! Also, what is currently happening with development...

"Lights" development is underway!

"Lights" development is underway!

News

Hello! Thanks for stopping by and checking out my newest project, "Lights." Development has been active for a little over 2 months now and so far I'm...