Light of the Locked World is a fantasy RPG with local multiplayer, inspired by old school MMOs like Ultima Online and RuneScape.
In entry #6: UI rework status, new UI style, new tooltip system, and new Items page.
lotlw blog #6: progress gifs
In this entry, I'm exploring ideas for UI and combat improvements + showing off shadows.
lotlw blog #5: shadows, ui, and future of the combat
In this week's entry: Graphical improvements and new development goals.
lotlw blog #4: better graphics and other goals
The purpose of this demo is to show what the game will be like and gather early feedback.
play now! lotlw pre-alpha demo is now available!
In this week's entry: Moonrise Desert screenshots and a track from LOTLW OST by Bert Cole!
lotlw blog #3: moonrise desert and ost
Read this week's entry to see improved UI and learn more about LOTLW's combat system.
lotlw blog #2: ui and combat
LOTLW development began in October 2018 - in the blog first entry, I'm writing about what I have added to the game since then.
lotlw blog #1: the journey so far
Light of the Locked World - fantasy RPG with inspired by old school MMOs like RuneScape and Ultima Online - now has IndieDB and Steam pages! The next...
indiedb and steam pages are now live!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.