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A 3D engine built with libGDX for the web. The maps are being built using Blender. Map objects are configured using XML files so they can be interactive, animated, etc. The engine simply sits on a web server and the player/user points a web browser at the engine's index.html file. It is free to download, approximately 70 megabytes. I expect to be developing it for the rest of my life, when time allows. May libGDX continue.

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Description

Some HUD changes.