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Liberiko is a futuristic multiplayer shooter set during a global civil war between Liberiko and the Reavers. These two factions are trying to make sense of a world in ruins hundreds of years after a event horizon that led to the fall of civilization. This conflict involves two brothers with vastly different ideas as to how the world should be rebuilt.

Report RSS Liberico - Animations Development

We are finally coming together as a team, and our working our way towards the Alpha stage of development. Today, we will be discussing the latest progress in terms of our animation.

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Current Progress:

First things first, in our newest animations video, you will notice that we are using a new set of First Person Arms rather than the default ones that are used in the CryEngine. Our Animator that goes by the name of Nevil managed to export our own 3D character model into the engine, which then allowed him to work with positioning the weapon for the players first person perspective.

We've also managed to include a new weapon into the game, the HC-PB7C SMG. With the new weapon, we've included sprinting animations, reload animations, and even our new attachments. Check out the video above, and if you liked it, please subscribe to our YouTube channel, and share the video!

Future Plans:

As for what we plan in the future, we're hoping to release the Liberico Multiplayer OST to our YouTube channel as well. Our composer, Rafael K. has managed to create a very unique, and over-all beautiful soundtrack for our project. We are also working on a new video showing the animations along with our own sound effects.

Also, be on the look-out for updates to the Atacama Desert map. I assure you, that great things will be coming soon. ;)

End Report:

That is all for this news post, thank you for taking the time to read it. Just so you guys know, we're still trying our best to reach the Alpha phase, we're still looking for more artists to join our team, and we're hoping to become an established studio within the near future.
Please visit our facebook page for constant updates on our project @ Facebook.com

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