Demo Version Beta 0.50. This demo features the Knight hero class, the tutorial and the first dungeon. Have fun!
B 0.50 Changes:
- Slightly reduced the number of rooms per stage
- Minimum damage taken (from enemies) now has a 2s cooldown. This supports gameplay with high defensive stats.
- Lowered the exp curve for heroes below level 80 (to gain level-ups faster)
- Added visual effects when collecting gold or being healed
- Added a short delay before being able to collect powerups
- Added a visual effect for every skill/ animation/ buff that grants Endu or Invi
- Stage 1-1 is a tutorial now (if your hero's level is low)
- New Enemy Buff: Skill Shield, can only be broken by the matching attack
- All Enemies: Rebalance
- Added a "brightness" value to the options menu
- The inventory menu is now more linear and easier to navigate
- The blacksmith menu no longer shows empty item slots
- Bugfixes...
*** Web ***
- Added a Highscore (Top100) that resets monthly: Legendsofpixelia.de
- The Top10 are displayed ingame
- Added a Daily Log that logs every score: Legendsofpixelia.de
- Added an option to tweet your score with a link to your Daily Log entry
*** System Changes ***
- Destroying all objects in a room felt like a chore to some players, two changes:
1) Crates and barrels no longer drop powerups
2) Increased the spawn chance for chests and pots (they always drop powerups)
- Dying in an endboss battle felt frustrating, because you had to beat stage 1 and stage 2 again:
1) You can restart a single stage now (from the "Pause" menu or the "Game Over" menu)
2) The score for evasion and best dungeon time do not reset when restarting a stage