Roadmap: Februrary 2019
Long time no see everyone! I know it has been over a month since the 2.2b demo release, and I’m sorry if I disappointed anyone who has been eagerly waiting for the next update or some news. Admittedly, I burned myself out with the grind into the last update, but now I am well rested and eager to get working again.
Next Version: 2.3b Demo
For now, I am planning on cleaning up the current demo a bit before moving on to any major changes and content, as you’ve all sent me awesome feedback regarding the current version. There are some pretty big bugs that need to be addressed, as well as a few quality of life changes that need to be made. This is going to be the focus for the next couple of weeks, and though there won’t be much new content, it will ensure the current version is polished and ready to go.
The major changes planned for this version are:
- Fixing bugs
- Minor improvements to existing game mechanics
- Shrinking Mordin Village
- Adding more lore to the village (books, etc.)
- Adding a revised introductory sequence
- Recoloring portraits and tiles
After that, what’s next? Well, the majority of the game’s development so far has been based on mechanics and scripts, but now I feel it’s time to move forward with more content and story progression. The plan for the next major demo, version 3.0b, will include several new areas and another dungeon. This will take some time, but the game will be in a much more completed state by that point.
Thanks for following everyone, I hope to have some more news soon!
As a reminder, I have a Discord server which is a more casual environment for posting updates and teasers and just hanging out. I often will post really early WIP content and ask for feedback on ideas, and you can share your own game development content there as well! Discord.gg