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Legend of Karnn is a Role Playing game set in a fantasy world where you, the player, must battle foes and complete quests! Currently in early development we have one programmer and one artist working on the game on the side of University and work. Version updates will be available to download from our download section. Due to the switch from SFML to RPG Maker XP (28th April), the story will come a lot faster than we initially expected! The new engine has a lot of the systems complete, so we get to focus on developing the story and modifying the scripts.

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Changed game engine!

News

Heya folks!

Following a recent run in with some wacky errors in SFML, we've decided to change over to the RPG Maker XP engine! I believe the errors were to do with us using the old version of SFML (1.6) instead of the newer version. It would have been possible (and very time consuming) to convert the code over to the newer version of SFML (SFML2) but due to how animation was done, it would have taken a lot of time to restructure the whole thing.

I believe the move over to RPG-XP will greatly benefit the game, as it will be a lot easier to develop for (as a lot of it is already done) so I'll just have to focus on the scripting and we can start developing the story of the game a lot sooner than we thought!

A lot of the time going into it is finding, configuring and modifying scripts for what we believe would benefit the game and there'll be a small test up tomorrow in the downloads section!

Thanks for reading! :)

#datMoka

[Dev Update] Inventory System.

[Dev Update] Inventory System.

News 3 comments

The current state the Inventory system in development.

Planning out the Inventory system.

Planning out the Inventory system.

News

A look into the Inventory system of Legend of Karnn.

What's planned for the next release?

What's planned for the next release?

News

A description of what will be implementing in the next version of Legend of Karnn.

RSS Files
Legend of Karnn [v0.1a]

Legend of Karnn [v0.1a]

Demo

LoK on the new engine! Just a little feature of the systems in the game as well as what the UI and text will look like throughout the game. We're going...

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