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Legacy of the Yods is a free-to-play, 3rd person adventure game inspired by the Outcast universe (formerly known as Open Outcast).

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Legacy of the Yods Release

Legacy of the Yods Release

News 8 comments

After many Moons, we are proud to share with you the final, playable build of the "Legacy of the Yods" Tech Demo. This is dedicated to all of you who...

Project Status, Closed Beta of Demo

Project Status, Closed Beta of Demo

News 4 comments

A summary of the state of the project and announcing the closed beta of our demo.

First look at our CryEngine 3 Tech Demo

First look at our CryEngine 3 Tech Demo

News 6 comments

The first CE3 powered screenshots are out. Expect something playable in the next weeks...

Outlook for 2012

Outlook for 2012

News 10 comments

Finally the pieces for our CE3 SDK based standalone demo are coming together, but there are even bigger things to come in 2012...

Item Tracker, Oasis 1.2 demo, CryEngine 3 outlook

Item Tracker, Oasis 1.2 demo, CryEngine 3 outlook

News 15 comments

Checking out the new item tracker, announcing our next demo and giving an outlook on our plans with the CryEngine 3 SDK

oOC - Christmas update

oOC - Christmas update

News 3 comments

We would like to thank you guys for supporting us in the MotY awards this year. We made it into the nominees for the "Best original Art" category and...

Editors Choice  - Best Original Art

Editors Choice - Best Original Art

Feature 35 comments

Mod of the Year 2010 Editors Choice - Best Original Art

oOC MotY Feature #2 - Voice acting

oOC MotY Feature #2 - Voice acting

News 9 comments

One of the main features of open Outcast will be its fully featured voice acting for all the characters. This is a lot of work. Don't believe us? See...

oOC MotY Feature #1 - Okasankaar

oOC MotY Feature #1 - Okasankaar

News 4 comments

It’s quite a while ago since we made the last „real“ update on the progress of open Outcast. To be a bit more precise, the last real “visible”...

MotY 2010 - open Outcast needs your VOTE!

MotY 2010 - open Outcast needs your VOTE!

News 1 comment

Thanks to your help, we really made it into the Top 100 Upcoming Mods of 2010! To help us getting even further to the top, we need your help once again!

Sound Design - My poor vase

Sound Design - My poor vase

Feature 4 comments

Here's a little biographical insight into creating just one of the sounds for open Outcast...

A Year in Review - Quarter Three

A Year in Review - Quarter Three

Feature 23 comments

July through September Modification 2010 Releases.

From story to game

From story to game

Feature 3 comments

Welcome to the first Gamedesign feature here on ModDB! This time I want to give you an insight about how we developed our storyline for openOutcast and...

Open Outcast character variations

Open Outcast character variations

Feature 5 comments

We want to have many, many talans on the streets of the cities in Adelpha so it would be cool if they are a bit different from each other, no? Here goes...

ModDB Video Spotlight - September 2010

ModDB Video Spotlight - September 2010

Feature 19 comments

September was a huge month for modding releases. Some big hit mods released, including The Forgotten, Nehrim: At Fates Edge, Sven Co-op, Open Outcast...

Oasis 1.1 technology demo released

Oasis 1.1 technology demo released

News 20 comments

It's release time, people! The second technology demo of the open Outcast project is ready for testing...

Oasis 1.1 Countdown: Future plans and torrent release

Oasis 1.1 Countdown: Future plans and torrent release

News 19 comments

In today's countdown article we'll take a look at the plans for after the Oasis 1.1 release... ah by the way, the torrent is out!

Oasis 1.1 countdown: Dialogue System, Voice Acting and Localization

Oasis 1.1 countdown: Dialogue System, Voice Acting and Localization

News 13 comments

Dialogues are an essential part of any Adventure game. In today's article we'll examine how these are implemented in Oasis 1.1

Oasis 1.1 Countdown: Camera-, Quest- and Interaction System

Oasis 1.1 Countdown: Camera-, Quest- and Interaction System

News 4 comments

In today's countdown article we'll be covering the gameplay alterations to Crysis Wars. You will be able to test everything described here in the upcoming...

Oasis 1.1 Release Countdown: Explorable Regions and Travelling System

Oasis 1.1 Release Countdown: Explorable Regions and Travelling System

News 5 comments

Take a look at the Travelling System implemented in our upcoming tech demo. There's also a preview of the regions to explore.

Kicking off the Oasis 1.1 release countdown

Kicking off the Oasis 1.1 release countdown

News 14 comments

Our second tech demo is arriving just as we didn't announce a couple of weeks ago. Huh? Right. Better to release something without announcing it than...

Story infos, Hi-Res artworks, looking for translators

Story infos, Hi-Res artworks, looking for translators

News 5 comments

This time our Lead Gamedesigner reveals some infos about our storyline. Besides Hi-Res versions of the artworks featured in the artbook were published...

Okasankaar Artbook

Okasankaar Artbook

News 6 comments

We are still there and are currently working on the first in-game region “Okasankaar”. As we are still in the concept phase at the moment, we decided...

Free travelling, improved quest system and custom UI

Free travelling, improved quest system and custom UI

News 16 comments

Nonlinear gameplay implies free traveling between levels. We developed a system that adds this feature to Crysis Wars (and added a custom quest system...

Adding a Persistence System to Crysis Wars

Adding a Persistence System to Crysis Wars

Feature 11 comments

The following article describes how we managed to store all kinds of data, such as entity positions or the player's inventory, when travelling between...

Introducing the incredible Backpack 3000!

Introducing the incredible Backpack 3000!

News 5 comments

Found an epic item and didn't have enough room in your inventory? This won't happen ever again!

Let's talk about talking

Let's talk about talking

News 7 comments

An Action-Adventure needs a different Dialogue System than a Shooter, that's obvious. During the last weeks we were working on our own one which supports...

Extending Crysis with a custom Dialogue System

Extending Crysis with a custom Dialogue System

Feature 1 comment

This feature describes how we added a RPG/Adventure-style nonlinear Dialogue System to the First-Person-Shooter Crysis Wars. The technically interested...

Running open Outcast with the free Crysis Wars Trial

Running open Outcast with the free Crysis Wars Trial

Starting a mod Tutorial 3 comments

You don't need the full Crysis Wars to play any of the open Outcast releases! See here how to do it ...

open Outcast - Oasis released

open Outcast - Oasis released

News 1 comment

After months of hard work, the Eternal Outcasts team is proud to present you the 'Oasis' prototype, the next level Outcast experience based on the Crysis...

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Legacy of the Yods
Platforms
Windows
Developer & Publisher
Eternal Outcasts
Engine
CryENGINE 3
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