Leaden Sky is an upcoming side-scrolling, horror-action game with high emphasis on dark atmosphere, story and response mechanics. Currently available demos represent only small part of the final product, earliest versions include only basic mechanics, but more things are added with each update, more levels, atmosphere, horror, improvements in gameplay and finally story and lore implementation planned for final demo that will appear as last part of Update 5. Everything is being worked on so things change rapidly with each update.
Leaden Sky is an upcoming side-scrolling horror shooter game. It heavily emphasizes atmosphere, story and exploration, taking its inspiration from games such as Killzone, Resistance, Silent Hill, Half Life, Cry of Fear, Metro and Stalker.
Leaden Sky isn't a standard side scrolling shooter game, it uses many mechanics standardized and popularized by FPS games such as free aiming, location-based damage, realistic recoil mechanics, smooth weapon reloading which can be cancelled, quick melee attacks, etc.
It plays at a slower pace than might be expected, you'll need to be cautious with your advancement through each level and accurate with your shots, spewing ammo and going full Rambo isn't a good idea.
This game features a horror Sci-fi setting where you take on the role of Kyle Anderson, an ex Black Ops soldier who is trying to destroy The Tower - a large device built by invading enemy forces who are referred to as "Mercenaries," a nickname coined by the first reports documenting their initial activities - imprisoning the Polish city in which he lived before leaving for military service.
The Tower generates a massive force field with a radius large enough to keep the entire city contained, keeping anybody from entering or leaving as well as jamming radio waves and ensuring that all communications with the outside world are cut off.
Living creatures and pieces of the environment trapped under the force field began to show bizarre anomalies, some static or neutral, some of which are aggressive and some even being symbiotic, however the vast majority of anomalous phenomena are greatly negative with their effects gradually becoming worse with time.
As the scenario worsens, it becomes increasingly clear that the Tower must be destroyed urgently before its influence becomes too dire to salvage.
Leaden Sky features physics simulation, an advanced lighting system, smooth animations, hand drawn high quality textures, unique art style, high quality sounds and visual effects as well as the superbly atmospheric original soundtrack composed by VIS (link to his Soundcloud and Youtube in title screen).
It also features expansive levels, 3D backgrounds and highly detailed graphic violence, all rendered in full HD resolution (1920 x 1080).
Controls (you can see the same text in the READ ME file):
A,D - move
S - crouch
Q - use special ability (Shellshock)
F/MMB - melee attack
E/hold E - use
R - reload
Shift - dash
hold Shift - sprint
Space - jump
N - equip night vision
CTRL - equip ballistic shield
G - throw grenade
Tab - open weapon wheel
LMB - primary fire
RMB - aim down sights
F1 - open cheat console (type help)
hold Space - fast forward cutscene
To run up/down one way platforms (such as stairs) you need to simply jump on them.
Your ability bar is placed at the bottom left corner of the screen, once a segment fills up (turning a glowing orange) you can use your special ability.
Leaden Sky also features controller support, however it's still not complete, if you want to try it out anyway then simply connect your x360 controller and the game will detect it automatically.
Game is still in quite early stages of development so things are about to change or be improved, however with each update I'm getting close to the vision I imagined, so stay tuned, I improve the game as fast as I can.