• Register

Explore the desolate Nifrin lighthouse and discover the sinister events that had taken place there. Game Design Goals •To create an atmospheric and visually striking environment. •Tell an interesting yet minimalistic narrative that intrigues the player. •Generate an atmosphere that keeps the player constantly on edge, never knowing what to expect.

Add media Report RSS Last Solus - Abertay Digital Showreel Submission
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: