We are really happy that we can say that we are showcasing our game at INDIGO! Because are invited to INDIGO we made a little video about us and the game! The most we did is preparing for the game expo.
PLEASE NOTE: The gameplay clips in this video are taken from an in-progress development build of Larry's Island which is not yet fully optimized.
So we are invited to INDIGO by the DutchGameGarden. If you want to play this game or you want to meet us you can go to INDIGO on 29 September! INDIGO is a game expo organized by Dutch Game Garden. At INDIGO, you play the best up-and-coming games made by talented Dutch game developers. Admission is free.
I also started on the AI for the Minion where we came up with! See it here from the Untiy Editor:
I also recreated the main menu:
The most of the time I fixed a lot of bugs and errors.
I created a lion because we wanted some danger in the game. So you get a bigger challenge. I did't animate it yet.
I also created some fish. So Larry can have some tasty food, I animated those and animated Larry for fishing
We created a minion because Larry is a little bit lazy and he wanted some spare time to do some bether stuff. Now you get the ability to discover the whole word of different island a lot easier and explore faster. So you can do more at once. So Larry become a real boss. Here the 3D mode(it's interactive):
I als worked on some new Islands here you got one:
Also worked on fences for farming chickens watch it here:
Follow us on twitter for more Updates! So you are always aware of the latest updates.
A low poly survival game in mid-air that is created by two people! In this update: Food, Cave, HUD, Day/Night cycle and some more.
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