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Lands of Languages (LoL) is a hobby project developed with the objective of learning language vocabulary in a fun way. Learning requires repetition, which is often boring. So here the repetition is embedded within the grinding tasks of a role-playing game, and the development is heavily focused on gameplay. In LoL you explore a procedurally generated world inhabited by different beings, which you can capture and train in battles. These battles are the core gameplay, and your battle success depends on solving translation challenges. As your beings level up, you gradually encounter harder challenges and can explore new areas of the world. A free demo is available allowing for hours of initial progression.

Post news Report RSS LoL 1.0.1: 118 beings from Tuxemon; new resolution options

An update to Lands of Languages, mostly adding many new beings to the world from the Tuxemon RPG project, and also changing the GUI and enabling different resolutions.

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Full list of changes in 1.0.1 update:

  • Added 118 beings from the Tuxemon project so there are now 202 different being species in the game in total. Tuxemon is another RPG project, not focused on languages as LoL, but where a community has done a lot of work on fantasy beings: Wiki.tuxemon.org
  • GUI changes to support different resolutions. Added resolution options from 1024x512 to the old default 1792x896.
  • New being database GUI. There is now also info on the origin of beings and graphics credits.
    Added a new quest (in both demo and full version).
  • Made it easier to observe beings to discover their stats.
  • Added an in-game button to exit the game from the main menu screen.
  • Verified a small number of new Serbian, Croatian, Russian, Vietnamese and German translations (Thanks to Tadeychy and VoidInstructions).

Some of the changes are illustrated in this video and screenshots below:

A new being encountered in the game world

The new being database GUI including a couple of new beings from Tuxemon

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