Lamentum is a pixel art survival-horror game that takes place in New England in middle of the 18th century. You will play the role of, Victor, a young aristocrat looking desperately for a cure for a rare disease. The game will focus on the exploration and resolution of puzzles, but without forgetting the action and combat.
Hi! We already have a new demo on Steam with the first playable hour of Lamentum.
"One, two, three... All the coins for me! Hee... Hee..." You can find this NPC in the deepest part of the area known as The Library...
"The Red Queen awaits her blood sacrifice and we should not make her wait" The Red Queen is one of the important characters you will find in Lamentum.
We would like to reach as many people as possible with Lamentum and will be available in English, Chinese, Spanish, German, Italian, French, Japanese...
We are glad to announce that we have launched a Kickstarter campaign!
In the devlog of today we are going to talk about AI in depth since last week we have been very focused on improving and expanding this topic. The AI...
We continue to work hard in Lamentum and today we would like to talk about the importance of decisions in our survival horror.
Lamentum already has a Steam page! Lamentum is a pixel art survival horror game, set in New England in the mid-nineteenth century.
Hi! We had been some time since we wrote a devlog, the main reason is that we have been working on a new trailer. The main reason why we have worked on...
Lamentum is a pixel art survival-horror game that takes place in New England in middle of the 19th century. You will play the role of, Victor, a young...
Hi! These weeks we have been focused on completing the development of the inventory and the item box (wooden chest). As good survival horror our inventory...
In Lamentum, combat will not always be the best option. Sometimes hiding will be vital to survive...
Hi! In today's dev log we want to show the changes we have applied to the game's light and particle system.
During last week we have been ending the routes system and pathfinding of the enemies. We have also been working on the attack system of the enemies.
Hello! During the last few weeks we have been advancing in the development of the game and we have been focusing in the development of different AI for...
Lamentum - Reveal Trailer | Pixel Art Survival Horror.
Dev log 3 Hi world! In these last weeks we have come a long way and we have many news that we would like to know what you think. 1: Quick access buttons...
Hi world! We are very happy with the latest advances we have added to Lamentum. This time we have focused on gameplay system and enemies.
We're working hard in Lamentum. These days we have focused on the development of two new locations