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Play both adventurer and dungeon master in an immersive 3D world! Labyrinth combines the depth, replayability, and customization of a CCG with the look and feel of a classic dungeon crawl RPG.

Post news Report RSS Labyrinth CCG + tactical RPG : Week 87 Patch 2

Something got away from us in the last patch, plus we made a few more improvements.

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Gameplay Fixes

  • Korghan's passive ability was not discounting equipping Weapons
  • Renna's passive ability was incorrectly discounting Fire Equipment use

Card Fixes

  • Murmuring Scabbard was not triggering on Weapon equip
  • Mastery of the Ways was not triggering on Equipment equip
  • Frozen to the Core was incorrectly applying cost penalty to Frost Equipment use
  • Warden of Time was affecting Equipment use, but should only affect cards

Card Revisions

  • Warden of Time is now only 3 stars due to no longer debuffing Melee Weapon use
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