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Frenzied bullet hell action covered in an RPG candy shell. Kite's goal has always been to get the players adrenaline pumping, make them pucker up and finally deliver them into a zen garden of customization. Gameplay is classic twin-stick shmup, but each level has a different objective chain to complete and focuses on a specific mechanic or feature. After completion, players are ranked and features are unlocked based on their performance. Next, it's time to prepare for battle by customizing character load out - changing the items/abilities/weapons/companions and tweaking stats.

Post news Report RSS Greenlight launched

Get out and vote!! Greenlight launched today at 8:09 AM and I'm already getting a lot of action, but I need your help!

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Hit up Kite's Greenlight page and drop your 2 cents. Hoping to power through in less than two weeks, but I'm going to need your help!!

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