Frenzied bullet hell action covered in an RPG candy shell. Kite's goal has always been to get the players adrenaline pumping, make them pucker up and finally deliver them into a zen garden of customization. Gameplay is classic twin-stick shmup, but each level has a different objective chain to complete and focuses on a specific mechanic or feature. After completion, players are ranked and features are unlocked based on their performance. Next, it's time to prepare for battle by customizing character load out - changing the items/abilities/weapons/companions and tweaking stats.
New build includes new assets, weapon updates, balancing and level detail.
kite alpha 0.4.3 demo
Released with the Greenlight campaign, this new build is cleaned up and more streamlined, a new level has been added and the overall experience is nearly...
kite alpha 0.4.2 demo
Kite is moving into the final stages of Alpha and there is a build available for playtesting. The tutorial is a weak point and requires the player to...
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