Kite's name is a reference to the classic gaming trope 'kiting'. When a player is being chased by an enemy, together they resemble someone flying a kite, as if the player had the enemy on a string and was leading it along. If the player can still attack the enemy while running away it is a very powerful way to avoid being hurt while still doing damage, and is a common technique in almost every action game. No surprise, Kite's gameplay revovles around this mechanic. To spice it up, the player is equiped with turbo speed and bullet time for slow motion aiming or dodging. Combining them gives you ultimate speed and control, allowing you to get into or out of impossible combat situations. Pulling inspiration from '90s era gaming and injecting it with modern controls, customization and intricate detail, Kite is meant to play smooth and fast while still scratching that nostalgic itch.
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Hit up Kite's Greenlight page and drop your 2 cents. Hoping to power through in less than two weeks, but I'm going to need your help!!
Kite is a very impressive dungeon crawling bullet hell sci-fi action RPG wrapped up in the shell of a classic twin stick shooter...
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New build includes new assets, weapon updates, balancing and level detail.
Released with the Greenlight campaign, this new build is cleaned up and more streamlined, a new level has been added and the overall experience is nearly...
Kite is moving into the final stages of Alpha and there is a build available for playtesting. The tutorial is a weak point and requires the player to...
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