Fight over 50 different enemies and unique bosses. Make your way using all sorts of weapons, from swords, axes, maces, bows, explosive arrows, poison arrows, freezing arrows. You can also create over 50 different potions that improve your character making it faster, stronger, more resistant, or become invisible.
Delve into a unique experience. Explore the castle and its more than 30 areas and discovers his dark secrets hidden in it. Collect information, read old books and diary, and connects all the pieces to reveal your true purpose and how to achieve it.
Get weapons and armor to progress in the game, level up and upgrade your character with multiple and useful talents that will define your style of play. Play your way without predefined classes. And solve logical puzzles and test your mind with some challenges.
Legendary items, Loot text, new enchants, visual upgrades, bug fixes and more!
This update brings up a ton of changes and new additions to the game.
I will highlight some of these in detail. The full list of changes will be at the bottom of this post.
Over 30 new Legendary Items have been introduced to the game. Each one of them with unique name/skin and powerful effects.
Legendaries have better stats than normal items, more damage/armor/stats. And don't have level, instead they level up automatically when you do. This way Legendary items are always useful even if it dropped early in the game.
They can be enchanted but not recicled.
Bosses drop a guaranteed random Legendary. And normal enemies have a chance to drop one as well.
A new feature that displays the item names inside drop bags.
Uses different colors for each type of item. Blue for Potions, Green for Ingredients, Orange for Weapon/Armor and Purple for Legendary.
This feature is enabled by default. It can be toogled on/off by pressing [ALT] key.
Also it can display item information by mouse over the text and pressing [CONTROL] key.
Left-Click on any Loot Text to pick up the item (stay close).
Another new feature for displaying how much life an enemy has.
This option can be enabled/disabled in game options menu.
Note that in this patch, enemies regenerate life when disengage out of combat.
This quality of life change makes crafting more easy, because no longer is required to find an Alchemy table on the map.
Instead, just open the Character panel and click the "Anvil" icon. It will open the Crafting panel.
Note that has some limitation, it cannot be used while in a Boss fight.
I'm sorry for not updating the game in a long time. As a solo developer I don't have the time or resources I need to make faster changes/testing or creating new content.
Nevertheless, I will continue to working and releasing small patches/hotfixes more regularly.
This patch is the result of months of work. It was planned to be deployed with the new DLC I'm working on, but the progress is going slow, so I decided to make a patch with all the finished changes.
I'm happy to make it a better game.
Have fun!
After months of development we are finally GreenLight! Working very hard towards the release. Adding new levels, enemies and puzzles for the final build...
Use alchemy to craft powerful potions and special arrows. Enchant and improve your weapons and armor.
DEMO NO LONGER SUPPORTED - Improved wall and floor textures - Improved player attack animations - New and improved player death animation - New and improved...
Performance improved and minor fixes. Download this file! Is the last updated version. NOTE: You can update manually by executing "updater.exe" in the...
NOTE: Update the game manually after the install by executing the file "Updater.exe" in the game folder.
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Hello, my name is Tim Kristiansen.
I was wondering if you're looking for a music producer/sound designer for your game.
I have previously made the music and effects for 'Robototics' which became a featured app/game on appstore.
If you're interested, I'd really appreciate it if you contact me back. Thank you :)
We already have a talented composer working on the soundtrack, but thanks :)
Looks awesome !