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This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...

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Add media Report RSS Desktop 2019 03 02 20 42 16 01 00 00 04 18 Still001 (view original)
Desktop 2019 03 02   20 42 16 01 00 00 04 18 Still001
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