This is an UE4 Tech demo for my Gore System Plugin. A C++ plugin that allows you to simply dismember your skeletal mesh. It aims to offer the the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier). You'll probably want to use this plugin in a horror game but you can apply it to any skeletal mesh like vehicles, animals, abstract stuffs...
UE4 Project FPS Template Engine Version: 4.21.2 You'll need the plugin!
This is the project I created to better understand how this works. You can also use this as a starting point to modify for your project. You will also find a bunch of useful tips and an example I made with a character from mixamo.
You'll need to install GoreSystem Plugin to fully run this project but you can still use my example assets for free (Particles, Decals, Models, Materials...).