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King's Assassin is out go try it out on itch.io!!!

Post news Report RSS Devlog #06 - Thumbnails, sketches and more!

Today we want to show you some thumbnails and sketches our artist has made for the assets of the game!

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Devlog #06 - Thumbnails, sketches and more!!!


Hi everyone!!!

This week we have some thumbnails and sketches to show you, we also have a prototype of the level design!

Thumbnails


To start we want to show you what our artist has been doing, he is starting to do thumbnails and sketches for the assets like houses and trees.

Thumbnails


Thumnails



Sketches


About the sketches we really think that we hit the right style and shapes because the houses are not totally detailed but do not look flat, it really has a lot of depth.

Colors

Shape and size





Observations 2 1


First Map idea!!!


We have done a prototype of the map for our game, we will only have 1 level which will be the area between the castle and the monastery, there will also be the boss map which is to kill the boss inside the monastery.

Map2DProj

Red - These red circles are the zones where enemies spawn.

White - White areas are inaccessible to the player.

Blue - Blue areas contain a collectible.

Black - Houses or buildings.

This is just a first phase of the map some changes may happen.


That's it for this week, we will post news every Sunday.

Please follow our Instagram for more content instagram.com/bluerakestudio

Bye!

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